4.  Game Play: What A Turn Consists of
      
The Use Of The Gameboard And Keyboard

The Basic Move...on your turn, you'll move your pawn on the gameboard and press an appropriate button on the tower keyboard.

WHERE TO MOVE ON THE GAMEBOARD
As you can see, the world of Dark Tower is divided into  4 kingdoms of Arisilon, Brynthia, Durnin and Zenon. One of these kingdoms is your home kingdom, while the other three kingdoms are referred to as foreign kingdoms. You must travel through all three foreign kingdoms on your journey around the gameboard. Each kingdom is made up of many territories, each of which is one game play space. Movement is conducted one game play space at a time. Some of the territories contain such buildings as Ruins, Tombs, Bazaars and Sanctuaries. The frontiers are the four long, narrow territories that separate the kingdoms from each other. A frontier is considered one game play space. Dark Tower spaces surround the base of the tower. There is  one dark tower space in each kingdom A Dark Tower space  is  considered a territory and one game play space. You can only enter the Dark Tower space at the end of the game when you are ready to lay siege to the tower. 

Citadels are the starting spaces for your pawns. You are not allowed to move into a foreign Citadel territory.

Here ar some specifics of gameboard  movement
1.
Move your warrior pawn only one territory per turn (in most instances). Or You may decide not to move your pawn to another territory but rather remain in in your present territory This is acceptable . For example, if your in the Bazaar. you may decide to remain in the same marketplace on your next turn to purchase more supplies. 

2. When you move your pawn to a territory make sure it is an  adjacent territory. Adjacent territories have common boundary lines. 

3. Frontier Spaces. notice that the frontier spaces are extra long territories that border several territories in a kingdom. When leaving a kingdom, you may move your pawn to any of the territories that borders the frontier space.  

4. The direction to move in... you must mive your pawn through 3 kingdoms and discover a Magic Key in each kingdom (Note: you will not find one in your own kingdom) your movement  around the board is  counter-clockwise, however,  within each  kingdom you may travel in any direction you wish...up and down, from right to left, from one adjacent territory to another...the choice us yours.        TOP   CONTENT

 

 

HOW TO MOVE...PRESSING THE KEYBOARD BUTTONS

 

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