| 2. The
Challenge And Object Of The Game |
The Challenge:
Retrieve the Ancient Magic Scepter that has been stolen by a
tyrant king. The Scepter is the Power Staff of the Empire, and a
kingdom has been offered as reward for its return. The Scepter
lies hidden in the Dark Tower, guarded by a fierce band of the
tyrant's Brigands. Three magic keys will open the the tower to
you. Find the keys in three foreign kingdoms, and you may lay
siege to the Dark Tower.
In search of the key, leave the Citadel in your home kingdom
with a handful of warriors. On your journey, you will fight
battles, be attacked by dragons, lose warriors to plague and
starvation and get hopelessly lost in uncharted territories.
But don't despair! Visit the Bazaars to buy warriors and other
supplies. Stop at the Tombs and Ruins to discover treasures of
gold, dragon swords, magic keys, helpful wizards and the flying
horse, Pegasus. The Sanctuaries are open to you, too, ready to
outfit you with warriors, gold and food.
Once you discover the three keys, begin your siege of the Dark
Tower. Start out by solving the Ancient Riddle of the Keys, then
fight the Brigands within!
If you have a stout heart, quick wits and undying courage, you
will retrieve the Scepter, save the Empire and win a Kingdom.
Dare to Lay Siege to the Dark Tower!
The Object Of The Game
The object of the game is to
journey around the board, collect three magic keys and
successfully attack the Dark Tower
Back
3.
How
To Set Up The Game
Preparation of tower Unit , Gameboard
And Playing Pieces |
- 1 plastic tower (game unit)
- 1 cardboard gameboard in two parts
- 1 plastic interlock piece for gameboard
- 16 plastic buildings
- 4 plastic warrior pawns
- 1 plastic dragon pawn
- 12 plastic key pieces
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- 5 plastic flags
- 42 plastic score pegs
- 4 plastic corner protectors
- 4 cardboard score charts
- 4 cardboard Pegasus tokens
- 1 label sheet
- 1 detailed instruction booklet
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As you can see from the above the Dark Tower Game has a
lots of stuff.
1. Battery Insertion
(I think you can figure this one out)
2. Tower Test: To make sure that the batteries
are in right and the electronic are working, flip on
the switch (bottom of tower) A red 0 will appear and then disappear. Two
flashing red dashes - - will appear in its place. Push any
button on the keypad. The tower will turn around , stop
and display three lights one by one top to bottom. As each
one appears you will hear a beep and the number 88 will
light. After the three window light-up a flashing L1
symbol indicating level one will appear in the tower
window and remain there.
3. Assembly Of The Gameboard
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HERE IS WHAT YOUR COMPLETELY
ASSEMBLED GAME SHOULD LOOK LIKE
Take notice of the important features labeled
below |
DIGITAL
DISPLAY
WINDOW
Watch letter
and
number displays which
signal game action
and accompany color
picture displays |
THREE LIGHT UP
WINDOWS
Watch full-color
pictures that present
exciting visual events |
12 KEYBOARD
BUTTONS
Press
buttons to
prompt game action |
POWER SWITCH
Turn
Unit off and on with Power Switch located
at bottom of unit
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THE GAMEBOARD EMPIRE WITH FOUR KINGDOMS
Turn
Each kingdom with 4 buildings and 1 flag |
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TO BE
CONTINUED......... Back
Home |
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